[/url]Over at Neogaf, a two page scanned Street Fighter IV Famitsu spread was posted yesterday evening. When I get the chance, I'm going to go ahead and post the images here, but for now - head over to the link to check out some previously released screenshots and the first original character design for Street Fighter IV.
The game is growing on me a bit, but I'm still not necessarily satisfied with what I've seen so far. It looks better in motion, absolutely, but there are still some obvious hang ups that they need to get over in order to make the game really look and feel like Street Fighter. I do like that they are keeping the pauses with the hit connects. That gives me hope that the engine is going to be a lot more faithful to the 2D games than what the EX series was able to provide.
...But, can someone tell me what the deal is with the new character? Its amazing to me that the first original character for Street Fighter IV looks like they would be more at home in King of Fighters Maximum Impact than Street Fighter. Did Capcom end up hiring Falcoon when I was sleeping or something? I'm trying to get a translation for the text in the Famitsu article, but it seems (unless I'm missing something) that the new character is going to be a stylish grappler of sorts with flame-based moves and will be named "Crimson Viper" (someone correct me if I'm wrong here). This just wasn't what I was expecting based on the rhetoric that Capcom has been brandishing about when it comes to Street Fighter IV.
For the most part, the rest of the article looks to be a cross selection of information that is already available in EGM/1up and through the Capcom forums.
I've embedded a Youtube video that showcases only the actual game video portions of the 1up Show from a week or so ago as a bit of refresher for the look of the game.
