Welcome
Welcome to <strong>www.Arcade-Renaissance.com</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!

Famitsu Street Fighter IV Scans

Talk about the latest arcade news off the front page of Arcade-Renaissance.com and other sites around the internet.

Famitsu Street Fighter IV Scans

Postby RyanDG on Wed Jan 09, 2008 8:01 pm

Famitsu Street Fighter IV scans

Over at Neogaf, a two page scanned Street Fighter IV Famitsu spread was posted yesterday evening. When I get the chance, I'm going to go ahead and post the images here, but for now - head over to the link to check out some previously released screenshots and the first original character design for Street Fighter IV.

The game is growing on me a bit, but I'm still not necessarily satisfied with what I've seen so far. It looks better in motion, absolutely, but there are still some obvious hang ups that they need to get over in order to make the game really look and feel like Street Fighter. I do like that they are keeping the pauses with the hit connects. That gives me hope that the engine is going to be a lot more faithful to the 2D games than what the EX series was able to provide.

...But, can someone tell me what the deal is with the new character? Its amazing to me that the first original character for Street Fighter IV looks like they would be more at home in King of Fighters Maximum Impact than Street Fighter. Did Capcom end up hiring Falcoon when I was sleeping or something? I'm trying to get a translation for the text in the Famitsu article, but it seems (unless I'm missing something) that the new character is going to be a stylish grappler of sorts with flame-based moves and will be named "Crimson Viper" (someone correct me if I'm wrong here). This just wasn't what I was expecting based on the rhetoric that Capcom has been brandishing about when it comes to Street Fighter IV.

For the most part, the rest of the article looks to be a cross selection of information that is already available in EGM/1up and through the Capcom forums.

I've embedded a Youtube video that showcases only the actual game video portions of the 1up Show from a week or so ago as a bit of refresher for the look of the game.
[/url]
RyanDG
Site Admin
 
Posts: 89
Joined: Sat Oct 20, 2007 4:33 am

Postby lech on Wed Jan 09, 2008 8:38 pm

New girl is hot. I agree that the design is much more SNK than Capcom, but that's fine by me.

She looks like she vibes with the "freaks" from SFIII. That helps establish this as a pure sequel to III. And not an apology for, and alternative to SFIII, which what this project started out looking like.

I think everyone should keep an open mind about this game, because if you're expecting the second coming of SFII, you're setting yourself up for disappointment. They may throw in a few old faces, and 3D remakes of stages (and music remixes maybe) as fanservice, but this should be a new game.

To be honest, I'd prefer if they removed all references to "Street Fighter" and made this into a new IP.
05 DE 39 F5 C4 4D 66 9D 93 D0 6B 59 C2 23 30 77(c)
lech
 
Posts: 102
Joined: Fri Dec 21, 2007 12:59 am

Postby RyanDG on Wed Jan 09, 2008 9:04 pm

lech wrote:To be honest, I'd prefer if they removed all references to "Street Fighter" and made this into a new IP.


The only problem then is you'll have the people complaining that it isn't Street Fighter IV. ;)

People will never be happy one way or another. I'm not entirely satisfied, but I'm going to keep an open mind about it until I get a chance to sit down with it. The graphic style at first shocked me, but as I see it more and more, I'm realizing it can work. I'm still not "digging" the basic character designs, but so long as its a smooth fighter that captures the Street Fighter feel I will probably be happy.

We'll see though.
RyanDG
Site Admin
 
Posts: 89
Joined: Sat Oct 20, 2007 4:33 am

Postby RyanDG on Wed Jan 09, 2008 9:09 pm

You are right about the character looking like they could be a branch between Street fighter 2's more traditional design compared to Street Fighter 3's new generation design... I can see where they could be drawing the influences and creating a "bridge" between the two.
RyanDG
Site Admin
 
Posts: 89
Joined: Sat Oct 20, 2007 4:33 am

Postby RyanDG on Thu Jan 10, 2008 2:04 am

http://games.ign.com/articles/844/844430p1.html

Street Fighter IV will be getting an arcade release in Japan.

Everyone breathe a collective sigh of relief.
RyanDG
Site Admin
 
Posts: 89
Joined: Sat Oct 20, 2007 4:33 am


Return to Arcade News

Who is online

Users browsing this forum: No registered users and 0 guests

cron